The Mongols' navy only lacks Dry Dock, so in water maps, they are well prepared, but they do not have any buffs, and it is preferable that they stay dry. With update 35584, hunters work 40% faster. Real time means that the game goes on without break and you have to make fast decisions (unlike round-based games like chess) depending on your strategy but also be flexible and adapt to certain . UNIQUE UNIT: Mangudai: super buff anti-Siege Cavalry Archer, UNIQUE TECH: Drills: Siege Weapons move +50% faster, ARCHERY: no Hand Cannoneer, Ring Archer Armor, MONKS: no Redemption, Sanctity, Illumination, Block Printing, Theocracy, DEFENSE: no Keep, Bombard Tower, no Heated Shot, no Treadmill Crane, no Architecture, ECONOMY: no Crop Rotation, Two-Man Saw, no Guilds, UNIQUE UNIT: Mangudai have bonus vs Rams and Trebs only, UNIQUE TECH: Nomads: Population is raised permanently by Houses, so destroying Houses does not lower it. Still other feudal strats is perfectly fine aswell like m@a and or archers. In the Feudal Age, you can get 400-500 Food from Deer very, very rapidly. It led to the point of not only get me to hate that unit despite being one of the strongest in the game but also not knowing anything else the civ could do. Mongols can follow with archers (dont have any bonus towards them, but it may be interesting for small walled enemies, and to start researching techs that will later be useful for Mangudai), or skip Feudal wars and go to Castle Age. Le grand dbat : Le variant Omicron bientt majoritaire, campagne pertur As a reward for bringing extra Line of Sight to Gurjara Hussars (with an extra attack bonus), Mongol Camel Riders can be more spammable. Mongols have a win-win synergy with the Tatars, since they allow Mongol Cavalry Archers (including Mangudai) to have extra line of sight, and both civilizations have great capabilities for raiding. They do not have much defensive abilities to hold off an attack since they cannot upgrade their towers beyond the Guard Tower upgrade and cannot build Bombard Towers to take control of captured territory effectively. He preferred capturing wealth and engaged in wholesale slaughter, without pausing to install stable governments in his wake. Their bonuses are really good, but I just can't seem to use them effectively. In 1260 a Muslim army of Egyptian Mamelukes (warrior slaves of high status) defeated the Mongols in present-day Israel, ending the Mongol threat to Islam and its holy cities.Kublai Khan, another grandson of Genghis, completed the conquest of China in 1279, establishing the Yuan dynasty. 4v4 Black Forest | Mongols Action on the Flank! - YouTube By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Privacy Policy. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Mongols also have access to all siege weapons except Bombard Cannons and can fully upgrade their Champions, when Mongols reach the Imperial Age they must start to combine their Cavalry Archers, Mangudai and Hussars with siege weapons and some infantry, the Drill technology allows to their siege to move a lot faster than normal, so their siege weapons have a chance to retreat or attack sooner than expected. This guide will primarily focus on giving detailed information on each Civ in the game, old and new. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. The Mongols have access to the following units, buildings, and technologies. A well-crafted and complete title, capable of offering exactly what one expects from a modern RTS. Verteidigung in age of empires ii: Source: dfgames.net. Even prominent defensive civilizations such as Byzantines, Teutons and Incas will have a harder time dealing with the Mongol fast moving siege engines. The table below shows the matchup between a Light Cav/Hussar and an Elite Mangudai when they have to kill each other: The 3rd column numbers should be as low as possible, and the 4th column as high as possible. For more information, please see our They also have access to all cavalry units and technologies except for the Paladin. Age of Empires 2 Definitive EditionAge of Empires 2Age of empires The Age of KingsBritonsByzantinesCeltsChineseFranksGothsJapaneseMongolsPersiansSaracensTeut. For the Goth flood, Huskarls and Halberdiers should be spammed, and push back Mongol units. Coustillers and Konniks have potential to deal damage, but again, just 2 base pierce armor doesnt justify their cost against Mangudai. Their economy is great early on, with their 40% faster hunters, but it drops off significantly during the mid-game. In 1398 he sacked Delhi, murdering 100,000 inhabitants. Update 47820 slightly nerfed the speed of Mangudai, making it a bit harder for them to kite enemies. The map is Ravines where hunting is aplenty for the ravenous. Opinion and thoughts on . Mongols get a crazy early game bonus for hunting. However, several Chinese units, such as the Steppe Rider and Keshik, represent the Mongols under the Qing dynasty (abeit the units themselves speak Chinese with a Mongolian accent). If forced on the defense Mangudai are an effective way of destroying enemy siege weapons, allowing time to hide behind a wall and build up a counter-attack. As it can be seen, a mass of 20 of these units can one shot kill Mangudai. Press question mark to learn the rest of the keyboard shortcuts. TL;DR: These are the units that could be used in late game against Mongols. With patch 4.8, Elite Mangudai now have a frame delay of 5. Mangudai Rate of Fire increased (made slower) to 2.1. No spoiler here, Italians have a great answer to Mongols in Genoese Xbows. Strategies with mongols aside of mass mangudais : r/aoe2 Mangudai have a train time of 21 seconds. Both can take a million hits from Mongols while hitting them hard. One of the main weakness of the Mongols is their mediocre defense. Stupid China. Its interesting to see the effect of Treb benefitting UTs (Briton Warwolf, Japanese Kataparuto, Tatar Timurid Siegecraft), which could be helpful with the role of Trebs. With 12 attack, a bonus against Cavalry Archers, and discounted FU Hussars, Berbers become the anti-Mongol in late game. BBCs can be used also to hit the mass of Mangudai from longer distance. This is an issue that has occurred to all of us (except maybe a few newbies): You let Mongol enemy get to Imperial Age, upgrade and mass Mangudai, Hussars and Siege, and youve no idea on how to deal with that. Mangudai Rate of Fire increased (made slower) to 2.1. Put all together, these units form a very threatening and very mobile force. Mongol Hussars can delay the chase of Mangudai and gain time for them to kill Cavaliers and Paladins. "Fuck you, I'm faster so I'll run away and shoot more arrows! Of course, units that are faster than Mangudai dont care too much about micro, but the rest of them are slower and can be hit-and-run forever. Eagles would take the same time as Boyars to chase Mangudai, while being much weaker to both Mongol units (especially Hussars). Malians can be a very unpleasant rival for the Mongols archery as their infantry bonus can negate at least in part the Mangudai and Cavalry Archer attacks against them, making Malian Pikemen more threatening to their core units (Hussars, Cavalry Archers, and Mangudai). Units in italics mean that they are not so effective or only situational. AOE2:DE 20+2 Castle Drop | Mongols unbeatable strategy on Arena The Mangudai, being a Cavalry Archer with an attack bonus vs Siege, counters all types of siege units, even the siege from prominent siege civilizations (like the Celts, the Khmer, the Koreans, the Ethiopians, the Portuguese Organ Gun, the Tatar long range Trebuchet, etc.). 15 Skirms cant fight 15 Mangudai. Even Tatars, who can get to Elite Steppe Lancers with 6 pierce armor, have access to much better army compositions to deal with Mongols. Wagons are also outranged by Mangudai, so theyre less effective. Age of Empires 4 Mongols Strategies and Tips - GameRevolution LANGUAGE: Mongolian TECH TREE EXCLUSIONS See the Table below: As we can see, now the Paladin upgrade becomes very important (except for PBA lacking Celts) due to the 3 base pierce armor of Paladins (Cavaliers have just 2 pierce armor and -40HP). Press J to jump to the feed. Alot of people use this food for the Mongol Scout Cavalry rush. I'm planning of playing some games with mongols after a looong time (I've just finishied Netflix's Marco Polo) but the thing is that every game I play against them the only thing my opponents seems to do is go either scouts to mangudais or fc mangudais. Monks will have a limited use. You are free to do the same. While we all agree that the best way to beat Mongols is a strong push on Castle Age or early Imperial before they mass 20+ Mangudai, many of us dont have the ability or confidence to carry out effectively a Castle Age push. Though I guess I usually accompany that with a Mangudai tsunami.. Their bonuses are really good, but I just can't seem to use them effectively. Is there any good way for us to fight them? The Mongols also appear in Age of Empires IV with access to the a cavalry archer unit with the same name, although the depictions of the Mongols in Age of Empires IV incorporate civilization bonuses from other Age of Empires II civilizations (i.e. What is it like to play Mongols in AOE2? - Quora They are also the only civilization that lacks all Imperial economy technologies. Were The Mongols Barbaric? - 451 Words | Internet Public Library Mangudai train time increased to 26 seconds. With their unique technology Drills the siege workshop units move 50% faster. The Mongol units can be very cost effective or battles can end in disaster. In this case, Paladins should try to kill as many Hussars as possible, who pose a threat to Skirmishers. Despite their fierce mobile cavalry, their Monks and foot soldiers are below average, missing several key technologies across the board. Light Cavalry have 30% more HP The Mongols' civilization icon is based on the, The Mongols are the only East Asian civilization that can research, The Mongols are believed to acquire gunpowder during their conquests of China and used it in several forms such as Fire Lances and "naphtha-shooters" through their invasions of. They are also great at raiding villagers. Find out more about this popular map, its meta, and what to expect going in. A very good complement to Paladins are Skirmishers, who can deal tons of damage to Mangudai while Paladins tank arrow fire. This makes the Mongol army very mobile. Arguably the best siege in the game with drill. The criteria for HCA consideration include Thumb Ring, Bloodlines and Husbandry, and only lacking one of these (Bracer, Parthian Tactics, Ring Archer Armor). As the Mongol siege line rely on movement speed but not on range, increased attack or more resistance, other prominent siege civilizations such as Celts, Koreans, Ethiopians, and Teutons can counter their siege workshop units if they make use of Onagers, Rams and Bombard Cannons (the last for those who have them). The Huns also complement the Mongol army with their heavy cavalry and cheaper Cavalry Archers. IMO the 3 most effective counters against an imperial mongol late game are Goth flood, Berber elite camelry + cavalry, and Magyar Huszar. While it has some weak points, like simplifying some of the series' core micromanagement, in the end it offers a solid experience which should not go unnoticed by fans of the genre. The difference can be huge and may become the result of killing a treb or not: Now well get to the knight-line. Ill show it in numbers, considering the most important upgrades and particular bonuses. Elite Cannon Galleon removed from the technology tree. Once the Mongols reach Age 2, they'll get the Pasture which serves as a pseudo-replacement for farms.. In contrast, Civilization is a slow-paced , turn-based strategy (TBS) game. Age of Empires II: The Age of Kings/Walkthrough - StrategyWiki I consider that all civs mentioned in the table could fare fine against Mangudai if they engage them alone, except Teutons, of course. AboutPressCopyrightContact. and our You HAVE to get those two Boars in every Random Map game. As a primarily Teuton player, I can't help but feel like Mongols were designed specifically to fuck us over. Because of this, the huge realm inherited by his sons fell apart quickly after his death.[1]. Disclaimer: Im not saying that these units are effective to stop a Mongol push. That lets them advance fast to Feudal Age (below 20pop) and open with m@a or scouts. He died in 1405 while marching for China. Mangudai have a train time of 21 seconds. Hussars are not going to be able to stand up against Paladins but they're way cheaper and you can put a glob of them in front of your siege weapons to hold enemy units in place while the Onagers take pot shots. Massing Elephants is too expensive and will only favor Mongols getting to post-imperial FU army comp. That makes the difference of being able to chase the Mangudai army, whod need a very intensive micro or even to stop the push to deal with a Paladin army. Like literally every game and it's the only non-siege unit they make. The Mongols are the only civilization without the Central Asian building set that have access to the. Their focus on cavalry archers is highlighted with their unique unit, the Mangudai, a fast firing cavalry archer that has low attack delay and bonus damage against siege weapons. Mongols Overview AoE2 Spirit Of The Law 360K subscribers Subscribe 9K Share 627K views 7 years ago Brush up on your Khan references and join me in looking at this popular AoE2 civilization.. 7 build lumber camp. Their lack of Ring Archer Armor and Plate Barding Armor causes their Hussars and Mangudai to be more vulnerable than they might otherwise be; this combined with their lack of Paladins means that their late game heavy cavalry is very much below par. They focus on cavalry archers. Also, the Mangudai is somewhat less powerful than in the previous versions, as their attack bonus against siege now only applies to Rams, though they still keep a minimal bonus of 1 against all siege. Will Ghengis Khan ever find the last dragon ball? This makes them probably the best units for hit and run tactics. I tried it for the last couple age of empires 2 hd persian strategy of days and winning rate was very low at around 40% with broker cedar finance. With patch 4.8, Elite Mangudai now have a frame delay of 5. The Mongols then turned west, capturing the great trading city Bukhara on the Silk Road in 1220. Hussite Wagons, as siege, are not supposed to be used against Mangudai, but in fact their performance against them is quite good. This is of course before the game enters into the trash wars. In this category also fall Genitours, who can also chase Mangudai and have a big attack bonus against them. If a Mongol player chooses to perform a fast Castle, they must try to raid enemy towns with Light Cavalry and Cavalry Archers as soon as possible and perform a Light Cavalry or a Cavalry Archer Castle Age rush. I wont delay much with infantry units, because they are mostly shredded by this composition. When it comes to ranged units, we must not forget that both Mongol units get only 4 pierce armor when FU, so theres room for some units to shine against them. Mongols' new unique tech Nomads is very helpful when an opponent destroys a Mongol town, as it allows their houses to support population even if they are destroyed, reducing wood spent to replenish losses. Tatars (Age of Empires II) | Age of Empires Series Wiki | Fandom 18. r/aoe2. We can see now how they fare against them: As we can see, only Winged Hussars and maybe Tatar and Bulgarian Hussar and Malian Farimba Light Cav could be considered against Mongol Hussars 1v1. The other key unit of the Mongol army, the Hussar, comes with great advantages, too, with greater Line of Sight which is extremely beneficial in the very early game for scouting, and higher hit points (and in the Definitive Edition, with Steppe Lancers affected by the HP boost). r/aoe2 - OH MY GOD THE MONGOLS STRATEGY DISCUSSION IS COMING RUN FOR Read the post and I remembered this joke: So a Mangudai walks into a bar and goes up to the counter. You will power through the Dark Age because you are chowing down on the Wild Boars much faster than everybody else. In Imperial Age, theyll try to upgrade your units until the late game army. For more information, please see our Heres a Table with the particular units I have considered. Note: The Mongol script is written vertically and from left to right (look for example here), so the one shown here has to be rotated clockwise by 90; further, it might not be visualized well in the browser. You need to create an army based on what the enemy is going to do and you can only afford to fully upgrade one or two of the Mongols' best units.