[www.patreon.com], You may join our discord here: https://discord.gg/GK7nqgu. From here, scroll down to find the part you wish to edit. Garden Vessel --- Temporary data sheet: Categories To do this, open the save file, and move about 1/3 down the text file. If youre having difficulties getting SoS2 to work, please make sure Harmony is first in your load order, followed by Core, HugsLib, and then Save Our Ship 2. Hello! to your account. So you would have this. Just curious since you rework the Heating System etc. Perhaps their descendants will even feel grateful enough to give you gifts. Compatibility notes IF YOU CHANGE THE MOD LIST MAKE SURE TO DISABLE SAVE-TECH AND SAVE-DRUGS FROM MOD SETTINGS BEFORE LANDING. Remove them. It is a field that both responds to consciousness and emits a universal field of conscious, informed, and intelligent energy. As a result, some hiccups are to be expected. SRTS can be used to reach space, however some planets will not allow the transports to land on ships in orbit. Download mod Save Our Ship 2 for Rimworld (1.0 - 1.3) It is only visible to you. I really liked everything, but there was only one thing that was regrettable: the role of the rims was small. Starting a new game after exiting a game in combat will cause some elements to be present in the new game. (RimHUD might hide this, or too many open letters cause it to be hidden. Please let me know if something fails to transfer. For brevity's sake, only the opening tag is shown and closing tags are omitted with the exception of . Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Radiators do not work under active shields nor when stealth drive is active. They are susceptible to freezing, however, but upgrades are available to avoid this in an immersive way. Load Order Management | Outpost 21 Wiki | Fandom Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. Space start map is not removed when no pawns are present. With this mod, any ship you launch is saved to a file. Disable the "Disable orbital traders" option to fix. Usually has no problem after extensive testing, but unique storytellers may force unexpected events SOS can't control or account for. This is a giant brick of information. The RimWorld Base is a website for all the latest Mods, Scenarios, Guides, Tools and tricks. To the very left of each save's "load" button, three pieces of information are stored: the corresponding date, time and version. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Larger ships are harder to launch. If you disabled automatic home zone expansion you will have to manually set it once you reach orbit. Hull corners can only be rotated using the line and circle/ellipse designator shapes. Remove Path Avoid. The names are generally quite descriptive, so it shouldn't be hard to figure out the purpose of things and how to change them. Valve Corporation. Within the section, each colony is stored as a list item if multiple colonies were present at any point during the save. RimWorld BaseMay 6, 2022Libraries, ModsLeave a Comment, Author of the Save Our Ship 2 Mod: Kentington. Save Our Ship v2.5 for RimWorld 1.3 is Out Now! - Patreon The fanmade wiki also tracks compatibility issues users have encountered with other mods here[sosv2.fandom.com]. Change this to only 1 line with just this: . Every effort has been made to ensure compatibility with other mods. changing up my comment to explain it better, my shuttle when i launched it to the asteroid from my ship was unable to get back no matter how much fuel i had or where i moved it. Build an orbital fortress, explore the wreckage of ancient ships, battle pirates - or become one - and travel back and forth between distant RimWorlds! You can set those time constraints on the RT configuration. Edit your save file and set AttackedTradeship to false. All trademarks are property of their respective owners in the US and other countries. Discover the secrets of evolving your ship's AI into a true archotech, and rule the Rim! Build an orbital fortress, explore the wreckage of ancient ships, battle pirates - or become one - and travel back and forth between distant rim worlds! Use a shuttle to board the enemy ship, fight your way to the bridge and hack it. You can remove health conditions by editing the hediffs for injuries (i.e. When saving the game manually, the player can choose a custom name for the save. Valve Corporation. Thanks to Saakra for the hard work! Save Our Ship at RimWorld Nexus - Mods and community RimworldSave Our Ship #8 Will not be done by SoS Team. There could be anything conflicting. Have a question about this project? Build an orbital fortress, explore the wreckage of ancient ships, battle pirates - or become one - and travel back and forth between distant RimWorlds! The geyser should be represented as a . If you have a related Youtube channel, enter the URL. Edit your save file and set AttackedTradeship to false and PlayerFactionBounty to 0. When saving the game manually, the player can choose a custom name for the save. This is a loose guide on how to order your mods, this should limit issues from soft incompatibility and mods not knowing to note which others should come before it (as a modder, it's easy to forget that.). I tried to move my ship again, it worked for a few seconds, than the screen went black again and only 4 colonist remain. Getting a note about how the FAQ/Wikia helped, is rare. Custom storytellers based of Randy will not spawn any attacks in space. The Blue Smoke which animates the machine, and gives life to the screen. Please report issues on our tracker at https://docs.google.com/spreadsheets/d/10_vYUf1fI5b1u_rjUBuIMx5pw7ZW_JIaF2aEuG6h57Y/edit#gid=0. The machine gods only smile on the worthy. And your brothers will respond by a song of percussion on the metal sides of their old machines, hollering in praise of the Blue Smoke which animates all electric things. Enter the full URL of your item or group's Facebook page, Enter the full URL of your item or group's Twitter page. Any storyteller forcing Raids at Player Home. Now load your game, and make sure your ground colony is working. Instead, the geyser can be manually deleted from the save file. Capturing still lets you salvage enemy ship. Recently fixed in a CE Update. Unknown severity, only a couple reports. Ship designs | Save Our Ship Wiki | Fandom It is strongly suggested to set thread abort time to 60000ms (60 seconds) before going to space. RimWorld - Derelict Ship Start: Basics (Save Our Ship 2) - gameplay.tips "Custom pathfinding" needs to be disabled in order to work properly with SOS2. You can find his portfolio at https://www.artstation.com/thain. Build an orbital fortress, explore the wreckage of ancient ships, battle pirates or become one and travel back and forth between distant rim worlds! Save Our Ship Simplified Mod - RimWorld Base Enter the full URL of your item or group's Facebook page, Enter the full URL of your item or group's Twitter page. Also delete all other parts like start with. So do things like nutrient paste dispensers, which count as a wall. Upload your own content or check out what others have to share! The entire previous world is compressed and stored, allowing you to revisit planets at your leisure. The machine gods only smile on the worthy. Starter ships Freighters Fighters Frigates Destroyers Cruisers Dreadnoughts Starter ships Cargo Runner Dmg. If youre having difficulties getting SoS2 to work, please make sure Harmony is first in your load order, followed by Core, HugsLib, and then Save Our Ship 2. Archolife plants and animals are by Oskar Potocki the man, the myth, the legend. Some enemy ships have errors in object placement, calcs, etc. This mod is dedicated to the memory of pipakin, who maintained Save Our Ship during my absence. Make sure they are connected to both the power and heat network and that you have enough heat and power capacity. There you can select which ship you want to land. For example, if you place a rim on a bridge in battle, the ship's attack or missile strike rate increases in proportion to the rim's shooting skills, or the ship's avoidance rate increases in proportion to the rim's other skills. How to build a ship Shipbuilding Plans (Vanilla) Shipbuilding Plans (Mods) Mechanics Guide Managing O2, Energy and Heat Ship Combat Primer Moving Between Worlds Ship Landing and Liftoff Space Missions Surviving In Space Categories Community content is available under CC-BY-SA unless otherwise noted. Please add your own findings to the Wikia. "Save Our Ship 2" Root level exception (Ship combat is broken) Use radiators, which must be exposed on one end to space, and only work when shields are down. Harmony Core Royalty (Optional) Ideology (Optional) HugsLib RimThreaded Vanilla Weapons Expanded - Laser | Vanilla Weapons Expanded - Laser A Workshop Item for RimWorld By: Oskar Potocki To see your save games with Finder, open a new shell and enter: open "~/Library/Application Support/RimWorld/Saves/" The text was updated successfully, but these errors were encountered: Successfully merging a pull request may close this issue. This can be used for a range of ways, from small modifications to existing pawns, recreating specific characters, or simply creating godlike pawns. You produce more than enough power. Save Our Ship 2 -- Ship Combat Update [Release Trailer] 34,117 views Premiered May 20, 2020 1.2K Dislike Share Save RadianHelixMedia 4.62K subscribers A mod for RimWorld by Ludeon. This mod is compatible with existing saves, it does not require you to start a new game. Build an orbital fortress, explore the wreckage of ancient ships, battle pirates or become one and travel back and forth between distant RimWorlds! Use radiators, which must be exposed on one end to space, and only work when shields are down. Save files are the files that store a player's progress in RimWorld. You can then start a new game using this ship to continue your colonists' stories on another world! Q in Q 360 stands for the Quantum Energy Field. Receive a weekly update of the latest RimWorld Mods and Updates! Any mod that changes Vanilla ship parts or ship part behavior will not work with SoS 2! RimWorlds engine was not set up to handle multiple planets, and Ive had to dig deep into the games guts to make this mod work. Save Our Ship2MODRIMWORLD__bilibili Getting even simple aspects for example, the vanilla faction manager to operate across worlds was a headache and a half, and ship combat requires even more changes to the fundamental game. DLC and mods are also integrated into save files, meaning that problems can occur when loading a save without the same content enabled as was originally part of that save. Disable Compress Notifications to fix. Going to Space is a Bad Idea - Save Our Ship: RimWorld 333,928 views Feb 7, 2020 Boy recording this took ages. Dress in RimWorld style. Is there anything else that could have broken? So now with the Save Our Ship Mod you can take the pawns you love, build a ship and explore new worlds! IdeologySave Our Ship 2modmod The vast majority of the data in a save file is contained within the and sections. Rimworld Mods Miscellaneous Save Our Ship Save Our Ship Endorsements 59 Unique DLs -- Total DLs -- Total views -- Version 0.171 Download: Manual 3 items Last updated 24 September 2017 7:12AM Original upload 20 September 2017 11:59PM Created by Kentington Uploaded by Kentington Virus scan Safe to use Tags for this mod Tag this mod Description Once in orbit, you will encounter other ships some may want to trade, some will refuse to communicate, and some will attack outright. From simple a weapon being the same ID/Name. The requirements for launch are much simpler in SoS2 than in vanilla. SoS2 handles planet-hopping differently than its predecessor. Shipwrights: (Insert Boi here), AlfadorZero, choppytehbear, Dammerung, DianaWinters, Foxtrot, Inert, Jameson, Moonshine DuskTesting squad: Phsarjk, i am has yes, Fuji, Reviire, Ian, choppytehbear, Jameson, Generic Scout, Waipa, Xanthos, BUTTERSKY, Karim, firethestars, Haldicar, jamhax, Jenden, maraworf, Red_Bunny, rostock, sprocket, El Jojo, Zahc, Dutchman, Zero Jackal, Tiberiumkyle, swordspell, SonicTHI, Shabm, Reviire, Kasodus, Red_Bunny, melandor, Madman, K, Jenden, Insert Witty Joke, Ifailatgaming, choppytehbear, Capito Escarlate, Bunkier, Bumblybear, Bubbadoge, Abraxas, (Insert Boi here). The device heats up considerably while engaged, so plan accordingly! Once in orbit, you will encounter other ships some may want to trade, some will refuse to communicate, and some will attack outright. If a save's version is different from the game's current version, that info will be displayed in yellow, rather than the standard grey (as seen in the image). Please see the. The requirements for launch are much simpler in SoS2 than in vanilla. Edit your save file and set ShouldSalvageEnemyShip, ShouldSkipSalvagingEnemyShip, CanSalvageEnemyShip to false. Save Our Ship 2 - Skymods This item will only be visible to you, admins, and anyone marked as a creator. If you are using third-party mods which explicitly reference SoS2, please try disabling them before you submit a bug report. Special thanks to SonicTHI for code additions and rebalances, to K, who helped thread our space renderer, Karrim for work on the vacuum pathfinding code, Saakra for helping fix issues with world switching, and to Revolus, who wrote a faster version of RimWorlds code for detecting attached ship parts. Each section is book-ended by an opening tag and closing tag respectively. If you liked my opinion, please reply. Press question mark to learn the rest of the keyboard shortcuts. Discover the secrets of evolving your ship's AI into a true archotech, and rule the Rim! If you believe your item has been removed by mistake, please contact, This item is incompatible with RimWorld. I cannot launch shuttle from a planet tile to the ship map or anywhere else other than the enemy ship while in ship battle. The sunlamp hydroponics system uses ~3600 watts. You need to sign in or create an account to do that. If they do not understand these words, send them here so the witches may pray over them and show them the way. Otherwise, just remove gunplay. You can find his portfolio at artstation.com/thain. [RimWorld] SRTS/Save Our Ship 2 Compatibility Fix - YouTube Id advise you to make a hard save before each spaceflight, and please send me your error logs if something does go wrong. Getting even simple aspects for example, the vanilla faction manager to operate across worlds was a headache and a half, and ship combat requires even more changes to the fundamental game. Its better to build a small ship then expand it in space. With the help of your ships AI core, you can locate and hack into an archotechs orbital amplifier and steal the secrets of evolving an AI into an archotech. Discover the secrets of evolving your ship's AI into a true archotech, and rule the Rim!In vanilla RimWorld, the ship's only purpose is to serve as an . Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Shuttle and salvage bay can stack with things, overlap, etc. Ships dont have insides so if you want that check out Save Our Ship 2! The best Rimworld mods | PCGamesN Build an orbital fortress, explore the wreckage of ancient ships, battle pirates - or become one - and travel back and forth between distant RimWorlds! Take responsibility, because it could take days for me trying to replicate it, which robs us of time on bugs we know for a fact are vanilla in SOS. Both SoS and multiplayer make deep changes to the game, unless they are specifically patched to work together they will not. Install hundreds of mods with the click of a button. Rimworld Bender is Playing LIVE NOW Starting Off In Save Our Ship 2.3 Combat update - Starter Shuttle William & Mitseharu 7.7K views 1 year ago Handling a 100+ Enemy Raid - Rimworld. Discover the secrets of evolving your ships AI into a true archotech, and rule the Rim! Save Our Ship for 1.4 : r/RimWorld. Stealth Vessel Civ. If you have solved your own problem because of this text or any other, type in the comments: PRAISE BE THE BLUE SMOKE! Each fission reactor produces 7500 power. Research, player faction data, and pawn relationships are all carried over. Log in to view your list of favourite games. Please see the. If it's not saved inside a vanilla data structure (specifically the pawns themselves, a building on the ship, a faction def, researchManager, taleManager, or . You can read the details on each or just use the listing of headers as a rough guide, stuff in italics . Ensure you have the latest required mods and everything is in the correct order. Once there, you can expand it to your hearts content. Rimworld Multiplayer This is an excellent first port of call if you're looking to try and experience RimWorld with friends. With the help of your ships AI core, you can locate and hack into an archotechs orbital amplifier and steal the secrets of evolving an AI into an archotech. The Save Our Ship 2 Mod serves as a comprehensive overhaul of spaceflight. Dress in RimWorld style. As a consequence of modding inherently being witchcraft known only to the few brave enough to read the runes, we get a daily barrage of user feedback telling us all the things people have found wrong with SOS. All rights reserved. Causes pathfinding to break or simply not work. Just like in vanilla RW: use zones or forbid doors to prevent this. Thanks also to Sarg, who created new sprites for the space insects. Initial ship design only needs 1 reactor. I kinda want to try a legit run once but it would take ages to actually get to. Render Texture (used to save the planet background to a static image low on performance) can only save the player's native resolution. Perhaps their descendants will even feel grateful enough to give you gifts.if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'rimworldbase_com-box-4','ezslot_8',126,'0','0'])};__ez_fad_position('div-gpt-ad-rimworldbase_com-box-4-0'); It is possible to change scenario parts when traveling to a new world, although some may be irrelevant. Old revisions of this mod are available below. All rights reserved. For you or your loved ones! You need to sign in or create an account to do that. With theSave Our Ship Modany ship you launch is saved to a file. All commonly-used data structures, be they UtilityWorldObjects or WorldComponents, are transferred between worlds. Create an account to follow your favorite communities and start taking part in conversations. Here it is: This is going to sound random, but I should thank you. To be honest both mods are way to . deleting permanent wounds) or add skills and passions. Ships can now be set as empire capital, and planets can be left behind and revisited to spread your empire to the stars. Open the save attached or create a new save in a temperate swamp biome Turn on dev mode In the "debug options menu" click on Make Colony (Full) under Autotests The game should freeze briefly The base should only partially spawn and an error should show in the logs. Niilo007 changed the title Root level exception SoS 2 "Save Our Ship 2" Root level exception SoS 2 Feb 4, . Copyright 2023 Robin Scott. Pathfinding to avoid sparkweed zones interferes with pathfinding to avoid vacuum. Save your game. Receive a weekly update of the latest RimWorld Mods and Updates! Makes trading difficult and stops SOS2 Trade Ship encounters from spawning. Building your ship on floors and geysers will take them with you to space. #footer_privacy_policy | #footer . If youre a modder who wants to create your own enemy ships, check out the SoSCK: Lastly, if youd like to support us in developing our indie game "Project Morningstar" an RPG / colony management hybrid check out our Patreon page. In vanilla RimWorld, the ships only purpose is to serve as an expensive win condition. Frigate Exploration Vessel Dmg. Will cause all buttons to be off by one gizmo (launch will be select all in group.) A Workshop Item for RimWorld By: Ratysz Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares. Once youve built a basic ship and launched it into orbit, it plays a number of roles: as a (relatively) safe place to store a small amount of loot/colonists, a resource sink as you expand it into a full-fledged space station, and most importantly a launch point for orbital quests and ship battles, and a quick way to reach any spot on the planet. The Save Our Ship 2 Mod serves as a comprehensive overhaul of spaceflight. Example of removing the Toxic Fallout event from the game: open the save file with Wordpad, press Ctrl+F, or +F on macOS and search for 'toxicfallout'. Notoriety too high can spawn a null ship. for some reason the ship reactor keeps thinking there are no thrusters. As a result, some hiccups are to be expected. Going to Space is a Bad Idea - Save Our Ship: RimWorld Both SoS and multiplayer make deep changes to the game, unless they are specifically patched to work together they will not. As with always, it is harder to figure out how to create things from thin air than to change existing things. It is only visible to you. If you believe your item has been removed by mistake, please contact, This item is incompatible with RimWorld. This can also be caused by many mods that modify world generation, add new biomes, etc. Save Our Ship for 1.4 : r/RimWorld - reddit.com All commonly-used data structures, be they UtilityWorldObjects or WorldComponents, are transferred between worlds. This mod is compatible with existing saves, it does not require you to start a new game. Linux users may need this Harmony fix if the game crashes on startup. If not, save again, reboot the entire game from the desktop, and continue. Pathfinding in space is broken - most notable on pawns without spacesuits. (does populate space with water on the overlay but it can be ignored outside that menu.). This mod *is* compatible with existing saved games, although vanilla ships will need to be rebuilt. Copy link SoS2 aims to make it a relevant gameplay element from mid-late game onwards. Delete Biomes! Perhaps you feel bold enough to track down the source of those psychic signals that have afflicted your colonists since their arrival. If you like this project, https://docs.google.com/spreadsheets/d/10_vYUf1fI5b1u_rjUBuIMx5pw7ZW_JIaF2aEuG6h57Y/edit#gid=0. Archolife plants and animals are by Oskar Potocki the man, the myth, the legend.Additional coding and maintenance by SonicTHI. Want to join the discussion? I can not find some items in the build menu. A basic ship needs only a bridge, sensors, a shuttle bay, and chemfuel engines to be launched into orbit. Keep going down until you find the pawn save location, which will have three lines: one for last name, one for nickname, and one for first name. Issue is related to issue #639 [Save Our Ship 2] SOS2 Ship Generation Issues however discord user Simonlagun found a way to reproduce the bug in vanilla rimworld. This is due to the fact that the orbiting ship uses world tile 1 as its "true" location by default, and if that tile happens to be a body of water or otherwise impassible terrain SRTS ships will treat the ship site as invalid. Save Our Ship 2 -- Ship Combat Update [Release Trailer] Put all of your pawns in space suits when in space. BUP@-Ryusa RIMWORLDMODSave Our Ship2.3Riding Out Remix (Non-breathable Mix) MOD 1.Save Our Ship 2 - & MOD 2.Save Our Ship 2.3 Kentington Thaiauxn MOD STEAM ~ TA 8636 09:36 This mod is compatible with existing saves, it does not require you to start a new game. Obviously this would require extensive work. Power wires reset and wire inproperly when a ship is moved to and from space. Either you have unroof zones in your ship or the room is too large. This is the error that spams (another one for Moody, but that's besides the point). Discover the secrets of evolving your ship's AI into a true archotech, and rule the Rim! Observe a planet tile with sensors or use a shuttle to land on a tile and settle it, then use your bridge to land your ship. All rights reserved. All rights reserved. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. A toggleable setting in the DBH Mod Settings can be switched on, letting the powered hull and life support carry and refresh water.