Create an account to follow your favorite communities and start taking part in conversations. To design a template, you will first need. the left side's bonuses, if they worked fully, would also obviously be even more impactful if you happened to have two of your sorties run at night - not all that uncommon. This means it's mostly in the realm of Majors or huge minors like China or Raj. Maintenance company (1939 upgrade) adds 10% to the equipment's reliability, e.g. Well, the main problem isn't that they're bad at what they do, but that you rarely need them. I take it it destroys factories, but how does it affect other players more than the AI? It can be extremely useful in MP against other players if you can maintain air superiority. Is strategic bombing worth anything? : r/hoi4 - reddit.com Most missions are conditional, in that planes will only fly if there is a known target at the time a wing mission is being chosen. For example, if a NAV1 hits a heavy cruiser 1, the NAV1 will do 1.5 points of damage. bombers but in multiplayer you do need them, atleast if youre meeting "good" players. Tactical bombers have more versatility and can be just as deadly as Strat bombers to infrastructure provided you have enough of them. Tank designs before 1940 are not included; their design should be similar to the designs listed below. What I noticed is that playing a game as Germany and owning all of Europe, the USA is a pain to get. Air superiority can also affect other air missions such as: Air combat has a chance of generating aces. i think having 3 months of day vs 3 months of night might display results more clearly than the test you did in the prior post you linked. Yeah. Calculations on Infantry to Artillery ratio, General notes on infantry division designs, For many more beginner tips, I strongly recommend the. When in a stalemate, but you have superiority in the air, logistics strike will cripple enemy supply. Scout plane: Provides intel on enemy troop compositions. For an effective bombing campaign, youll need at least 1000 of them, as the auto-repair of buildings can be too great to overcome. I composed the music for the Battle for the Bosphorus pack. Additionally, the divisional AA (again using the divisions' average) has a 7%[10] chance to shoot down a portion of the attacking planes. the night penalty is -90% for planes, not -50%. If you can win without bombers, you should do so, since you'd rather be able to use their factories and infrastructure without waiting for repairs. Thus, there is no need to match CAS wing size with combat widths. Can we apply the medium tank templates to light tanks?If we can,how much will they be effective? New comments cannot be posted and votes cannot be cast. If no missions are assigned, air wings will remain idle in their air bases. Join. Only start building tanks when you have achieved full air superiority! Sank the entire fleet in like 3 months. Should I consider building up a smaller weapons stockpile in exchange for building some planes to get air superiority and bomb Britain? . Is the strat bombers worth it. 66. Similar to air superiority, but does not engage enemy fighters and stays on the ground if no enemy bombers are active. I am struggling to find a reason to get purely strategic bombers when a tac bomber can do the same job plus do ground. This is a community maintained wiki. They are meant to be used en-masse, the goal being to inflict damage faster than your opponent has the ability to repair and completely cripple them for as long as you want to bomb them for. Press F1 to switch to it if you're using another view. Available for: CAS, Tactical Bomber, Jet Tactical Bomber. In a fleet with multiple ships, the target is randomly selected (note: increased ship's surface visibility may increase its chance to be selected as a targetmore visible targets are more often struck. This page was last edited on 13 October 2022, at 14:57. The technology, Aerial Minesweeping, must be researched before aircraft will become capable of detecting and neutralizing enemy naval mines. hoi4 isn't an easy game, people opt to play it . The main argument against their use is that they are massive overkill is most cases when you're playing versus AI. For modules, try to get more defense, without compromising range too much. With 48 CAS present, the bonus would be +22.2%. Putting 2 factories on transport planes should be sufficient for your logistical needs. Its also silly to have to whittle down Britain's nearly 20k plane reserves by 1940. In a Naval zone, the Scout planes will contribute towards air superiority in the zone which increases detection in the Naval zone. You must log in or register to reply here. Very cost-effective way of killing the enemy navy. Interception. Press J to jump to the feed. Everything from fighting for air superiority, protect your bombers and intercept enemy bombers. This. If the player does not control any bases within a region that they are attacking, then they are at a considerable disadvantage to their enemies, who do have control. The more planes you fly over a state, the faster you will reach the maximum. They remain banned on most competitive matches. But this may only work if their air bases are already close to full capacity. Are Tac bombers useless? :: Hearts of Iron IV General Discussions The enemy side's average division air attack is . None of the plane's attributes have an influence on the effectiveness of anti-air. Strategic Bombing - Hoi4 MP In A Nutshell - YouTube Naval strikes using only airpower never attack enemy convoys carrying resources or supplies. Example: A battle takes place in a forest province (-10% enemy air superiority). Strategic Destruction air doctrine branches: Night Bombing vs. Day 50% more aircraft are involved in a port strike if you have the first "Base Strike" naval doctrine). I love tac bombers. When it does, it can shoot down a fraction of attacking planes up to 0.5%[11] (air attack). Scout Planes on this mission perform aerial scouting and intel gathering, adding additional intel to the total intel from all sources on the countries in the target air zone. I didn't know they targeted Airbases first. Unless anything has changed, the prime reason they are effective is because they bomb all the airfields in a strategic region first, crippling the defender's ability to respond with fighters and after that they just turn out free damage every month. Design tip: maximize soft attack and breakthrough. It is possible to have a 1940 plane at the start of 1939! Air superiority is the degree of dominance of your air force over an opponent's air force in a strategic region. How effective is strategic bombing? : r/hoi4 - reddit Creating a variant of mechanized equipment can reduce its cost from 8 to 4 IC, halving its cost. Espaol - Latinoamrica (Spanish - Latin America), https://en.wikipedia.org/wiki/Strategic_bomber#Interwar/World_War_II. Their capacity is determined by the deck size stat of the ship and they only support carrier-capable aircraft. Available for: Strategic Bomber, Jet Strategic Bomber, Tactical Bomber, Jet Tactical Bomber. Strategic Bombers are not worth investing in unless you have the capability and resources to make your own Willow Run. Available for: Naval Bomber, Tactical Bomber, Jet Tactical Bomber, Strategic Bomber, Jet Strategic Bomber. A new air wing is deployed from the air base screen. Then invaded, and send in CAS. The bonus has a base value of +25%[3], scaled linearly by the number of planes actually in the battle compared to the maximum possible. Targets are checked in each of the air zones assigned to the air wing, checking provinces within range of the air wing. These planes will continue removing mines from their assigned strategic region until the region is fully clear of mines. And if the plane is from air base, it does damage equal to the one fifth of plane's naval attack value. so night bombing is definitely the way to go. Defending the Soviet Union from invasion? Do you like to use Strat bombers, . A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. They are still devastating in multiplayer once you get enough of them. Available for: All planes, except rocket interceptors, transport planes and scout planes. The player might: from game file \Hearts of Iron IV\common\buildings\00_buildings.txt, define ACE_EARN_CHANCE_PLANES_MULT = 0.005, ACE_EARN_CHANCE_BASE + (HP * ACE_EARN_CHANCE_PLANES_MULT * 0.1), Defines NBuildings AIRBASE_CAPACITY_MULT = 200, Defines NBuildings ANTI_AIR_SUPERIORITY_MULT = 5.0, Defines NNavy DETECTION_CHANCE_MULT_AIR_SUPERIORITY_BONUS = 0.25, Defines NNavy ENEMY_AIR_SUPERIORITY_IMPACT = -1, Defines NAir PORT_STRIKE_ENEMY_SUPERIORITY_LIMIT = 0.3, Defines NAir STRATEGIC_BOMBER_NUKE_AIR_SUPERIORITY = 0.75, Defines NCountry PARADROP_AIR_SUPERIORITY_RATIO = 0.7, https://hoi4.paradoxwikis.com/index.php?title=Air_warfare&oldid=58447, Play 1 Anti-air decreases damage from CAS by 75%, so Anti-air is quite strong. JavaScript is disabled. When an air base gets captured, planes automatically relocate to other air bases if available and won't be lost. Massed naval bombers will annihilate anything small that doesn't have sufficient air cover, and synergize really, really well with radar. (this information is out of date the By Blood Alone DLC completely changed air technology). You don't build them because they're the best at what they do, you build them because they're cheaper and easier than building CAS+NAV+STRAT bombers. That's actually what the US and Britain did prior to D-Day. . You can find that here: https://www.youtube.com/playlist?list=PLBCKdXwKFwShORB2SBpH_GgokEmM9EdFs Press J to jump to the feed. Valve Corporation. Usually, by the time I get a real air force going, I don't have enough nearby airbases for fighters and CAS. I once trapped virtually the entire British navy in the Mediterranean as Axis France. The only times they shine is if you allow the Allies and Soviet Union to fully mobilize against you as an Axis powerbut people around here have an extreme aversion to mid-war scenarios where the game actually presents something that offers more resistance than a dried-up old rubber band. The enemy frontage (width of non-reserve divisions) is 20 which allows 3x20*(1-0.1) = 54 planes on CAS mission to join this battle. i thing having larger, more homogenous datasets to allow for the variance to balance out, so we can more clearly see the expectation would be helpful. This amount is affected by mission efficiency, so lacking air superiority or range to reach the whole area will result in less supply getting through, while using More Ground Crews will slightly increase the amount. To perform multiple missions simultaneously, create multiple smaller wings and assign a wing to each individual mission. What is better: large or small divisions? Strategic bombing is the act of damaging enemy buildings, industry, and infrastructure via planes designed to drop bombs. Air wings can be assigned to various missions. Is this true? The biggest drawback of strategics are that conquered land takes ages to rebuild. Only worth it if you already have air superiority and sufficient CAS. yep, planes sortie at 0:00, 8:00 and 16:00, but if you set to day only (as you generally should) then they'll stay grounded for any of those times which occur while the airbase is in nighttime. Would you recommend to use 21 width tank divisions? Since many of the conditions during play are dynamic, wings may fly different missions at different types, producing multiple types of results. Strats can completely cripple the enemy, but requires a lot of IC. Espaol - Latinoamrica (Spanish - Latin America), https://hoi4.paradoxwikis.com/Combat_tactics, https://hoi4.paradoxwikis.com/Attrition_and_accidents, https://hoi4.paradoxwikis.com/Land_battle, https://github.com/Vezachs/hoi4-combat-guide/blob/main/combatwidth.py, https://trinket.io/embed/python3/a5bd54189b, https://www.codabrainy.com/en/python-compiler/, https://forum.paradoxplaza.com/forum/threads/hoi4v-1-10-8-province-summary-spreadsheet.1496152/. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Wings of 500 bomb the shit out of any zone. Available for: Naval Bomber, CAS, Tactical Bomber, Jet Tactical Bomber. The effects increase with weather severity, with sandstorms and blizzards being particularly bad. The technology, Aerial Minelaying, must be researched before aircraft will become capable of air dropping naval mines. bombing results are fairly noisy. Irl strategic bombing was very effective in numbers. Shift-click on the 'exercise' button to let your troops train until they reach their maximum exercise level. 2019, https://www.youtube.com/watch?v=5W_h_CVZMOw, Defines NAir LAND_AIR_COMBAT_MAX_PLANES_PER_ENEMY_WIDTH = 3, Defines NMilitary AIR_SUPPORT_BASE = 0.25, Defines NMilitary LAND_AIR_COMBAT_ORG_DAMAGE_MODIFIER = 0.04, Defines NMilitary LAND_AIR_COMBAT_STR_DAMAGE_MODIFIER = 0.04, Defines NMilitary LAND_COMBAT_ORG_DAMAGE_MODIFIER = 0.053, Defines NMilitary LAND_COMBAT_STR_DAMAGE_MODIFIER = 0.05, Defines NAir ANTI_AIR_MAXIMUM_DAMAGE_REDUCTION_FACTOR = 0.75, Defines NAir ANTI_AIR_ATTACK_TO_DAMAGE_REDUCTION_FACTOR = 1.0, Defines NMilitary ANTI_AIR_TARGETTING_TO_CHANCE = 0.07, Defines NMilitary ANTI_AIR_ATTACK_TO_AMOUNT = 0.005, Defines NAir HOURS_DELAY_AFTER_EACH_COMBAT = 4 (double because of roundtrip), Defines NAir CLOSE_AIR_SUPPORT_EXPERIENCE_SCALE = 0.0005, A forum discussion on the effectiveness of naval bombers against convoys, Defines NAir PORT_STRIKE_ENEMY_SUPERIORITY_LIMIT = 0.3, https://hoi4.paradoxwikis.com/index.php?title=Air_missions&oldid=60437, Articles with potentially outdated sections, Play For the King of CAS, it keeps saying the weight exceeds the thrust. Air support gives an attack bonus to friendly troops and also directly damages organization and strength of enemy divisions. See, PDXCON Taking the country after that was a breeze. They can attack enemy convoys carrying troops. Air superiority. In the . The situation is quite different if naval strikes are combined with an attack by warships (including submarines). Air warfare consists of the deployment of air wings to strategic regions, where they can undertake missions targeting enemy air forces, land units, naval units or buildings. Oh, and you have to wait. The range also means they can easily be assigned to air missions in different regions without having to move to another airbase. While either the strategic air or navy map mode is selected, hovering the cursor over a region containing mines will show the number of mines that have been laid, along with the number of enemy ships damaged or sunk by the mines. However, convoys auto-repair between each attack, and most aircraft are too weak to sink a convoy in one attack. Use a Tank/Plane Designer Company to give your tank/plane extra stats (designer works even on tank/plane variants, even when the designer was hired after the base model had already been researched). Press J to jump to the feed. Transport planes can be shot down while on the mission, both by enemy fighters on interception missions and by state anti-air . Tactical bombers have more versatility and can be just as deadly as Strat bombers to infrastructure provided you have enough of them. All trademarks are property of their respective owners in the US and other countries. It's totally overkill against AI but in multiplayer you should produce them if you're one of the big 3 (USA, Germany, UK). If no units have a supply deficit in the region, the mission doesn't do anything, but the planes will still consume fuel and possibly get shot down. meanwhile if you just take the right side you're only getting a 30% bonus.